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ZombieShooter

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Devlog

  • ZombieSpawner - 0.0.2
    June 11, 2022 by SepSep_HD#0.0.2
    In this update, we improved our spawning system of the enemies, and I am going to explain it here: Every 50 kills, the round increases. Then a randomizer decides how much time has to go by until a new... Continue reading
  • Prototype 0.0.1
    June 11, 2022 by SepSep_HD#0.0.1, #Prototype
    Version 0.0.1 is the first Version of our game “ZombieShooter”. In this early prototype, you have the core mechanics: —Movement —Shooting —Dying —A ugly Map —Zombie Spawner-Mechanic... Continue reading
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